diff options
| -rw-r--r-- | animations.png | bin | 0 -> 21876 bytes | |||
| -rw-r--r-- | animations.txt | 17 | ||||
| -rw-r--r-- | char.png | bin | 0 -> 1360 bytes | |||
| -rw-r--r-- | chicken.png | bin | 0 -> 455 bytes | |||
| -rw-r--r-- | clouds.png | bin | 0 -> 9875 bytes | |||
| -rw-r--r-- | creeper.png | bin | 0 -> 3000 bytes | |||
| -rw-r--r-- | default.png | bin | 0 -> 3696 bytes | |||
| -rw-r--r-- | gui.png | bin | 0 -> 21137 bytes | |||
| -rw-r--r-- | gui_classic.png | bin | 0 -> 14210 bytes | |||
| -rw-r--r-- | icons.png | bin | 0 -> 2368 bytes | |||
| -rw-r--r-- | particles.png | bin | 0 -> 574 bytes | |||
| -rw-r--r-- | pig.png | bin | 0 -> 3791 bytes | |||
| -rw-r--r-- | rain.png | bin | 0 -> 2553 bytes | |||
| -rw-r--r-- | sheep.png | bin | 0 -> 2434 bytes | |||
| -rw-r--r-- | sheep_fur.png | bin | 0 -> 1661 bytes | |||
| -rw-r--r-- | skeleton.png | bin | 0 -> 894 bytes | |||
| -rw-r--r-- | snow.png | bin | 0 -> 781 bytes | |||
| -rw-r--r-- | spider.png | bin | 0 -> 2554 bytes | |||
| -rw-r--r-- | terrain.png | bin | 0 -> 51857 bytes | |||
| -rw-r--r-- | zombie.png | bin | 0 -> 1343 bytes |
20 files changed, 17 insertions, 0 deletions
diff --git a/animations.png b/animations.png Binary files differnew file mode 100644 index 0000000..7df9ebf --- /dev/null +++ b/animations.png diff --git a/animations.txt b/animations.txt new file mode 100644 index 0000000..4f36835 --- /dev/null +++ b/animations.txt @@ -0,0 +1,17 @@ +# This file defines the animations used in a texture pack for ClassiCube.
+# Each line is in the format : <TileX> <TileY> <FrameX> <FrameY> <Frame size> <Frames count> <Tick delay>
+# - TileX and TileY are the coordinates of the tile in terrain.png that will be replaced by the animation frames.
+# Essentially, TileX and TileY are the remainder and quotient of an ID in F10 menu divided by 16
+# For instance, obsidian texture(37) has TileX of 5, and TileY of 2
+# - FrameX and FrameY are the pixel coordinates of the first animation frame in animations.png.
+# - Frame Size is the size in pixels of an animation frame.
+# - Frames count is the number of used frames. The first frame is located at
+# (FrameX, FrameY), the second one at (FrameX + FrameSize, FrameY) and so on.
+# - Tick delay is the number of ticks a frame doesn't change. For instance, delay of 0
+# means that the tile would be replaced every tick, while delay of 2 means
+# 'replace with frame 1, don't change frame, don't change frame, replace with frame 2'.
+# NOTE: If a file called 'uselavaanim' is in the texture pack, the game instead generates the lava texture animation.
+# NOTE: If a file called 'usewateranim' is in the texture pack, the game instead generates the water texture animation.
+
+# fire
+6 2 0 0 16 32 0
\ No newline at end of file diff --git a/char.png b/char.png Binary files differnew file mode 100644 index 0000000..7cfa08a --- /dev/null +++ b/char.png diff --git a/chicken.png b/chicken.png Binary files differnew file mode 100644 index 0000000..e24d550 --- /dev/null +++ b/chicken.png diff --git a/clouds.png b/clouds.png Binary files differnew file mode 100644 index 0000000..b6c9e13 --- /dev/null +++ b/clouds.png diff --git a/creeper.png b/creeper.png Binary files differnew file mode 100644 index 0000000..e0a5e0a --- /dev/null +++ b/creeper.png diff --git a/default.png b/default.png Binary files differBinary files differnew file mode 100644 index 0000000..13a42f1 --- /dev/null +++ b/default.png diff --git a/gui_classic.png b/gui_classic.png Binary files differnew file mode 100644 index 0000000..81af329 --- /dev/null +++ b/gui_classic.png diff --git a/icons.png b/icons.png Binary files differnew file mode 100644 index 0000000..93e95aa --- /dev/null +++ b/icons.png diff --git a/particles.png b/particles.png Binary files differBinary files differnew file mode 100644 index 0000000..3077c2d --- /dev/null +++ b/particles.png diff --git a/rain.png b/rain.png Binary files differnew file mode 100644 index 0000000..e9dc16c --- /dev/null +++ b/rain.png diff --git a/sheep.png b/sheep.png Binary files differnew file mode 100644 index 0000000..98cfa9a --- /dev/null +++ b/sheep.png diff --git a/sheep_fur.png b/sheep_fur.png Binary files differnew file mode 100644 index 0000000..f1291a5 --- /dev/null +++ b/sheep_fur.png diff --git a/skeleton.png b/skeleton.png Binary files differnew file mode 100644 index 0000000..9d22339 --- /dev/null +++ b/skeleton.png diff --git a/snow.png b/snow.png Binary files differnew file mode 100644 index 0000000..1898903 --- /dev/null +++ b/snow.png diff --git a/spider.png b/spider.png Binary files differnew file mode 100644 index 0000000..08344a8 --- /dev/null +++ b/spider.png diff --git a/terrain.png b/terrain.png Binary files differnew file mode 100644 index 0000000..f87f4ca --- /dev/null +++ b/terrain.png diff --git a/zombie.png b/zombie.png Binary files differnew file mode 100644 index 0000000..0ab7089 --- /dev/null +++ b/zombie.png |
