1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
|
package server
import (
"sort"
"strings"
)
type CommandSender interface {
OnCommandOutput(from *Server, output string)
OnCommandError(from *Server, err string)
}
type commandCtx struct {
server *Server
sender CommandSender
arg arguments
auth authLevel
}
type commandHandler func(commandCtx) (err string)
func isCommand(message string) (isCmd bool, text string) {
text = message
if message[0] == '/' {
text = message[1:]
// an additional slash escapes the second //not command -> /not command
isCmd = len(text) != 0 && text[0] != '/'
}
return
}
func executeCommand(
s *Server, auth authLevel, from CommandSender, command string) {
ctx := commandCtx {
server: s,
sender: from,
arg: parseArgs(command),
auth: auth,
}
cmd, _ := ctx.arg.nextArg()
handler := commands[cmd]
var err string
if commandAuth[cmd] > auth {
err = "Permission denied"
} else if handler == nil {
err = "Unknown command: /" + cmd
} else {
err = handler(ctx)
}
if err != "" {
from.OnCommandError(s, err)
}
}
func usage(cmd string) string {
if help[cmd] != nil {
return "Usage: " + help[cmd][0]
} else {
return "Invalid usage"
}
}
var commands = map[string]commandHandler {
"op": func(ctx commandCtx) string {
name, ok := ctx.arg.nextArg()
if !ok {
return usage("op")
}
if !playerNameRegex.Match([]byte(name)) {
return "Unknown player."
}
ctx.server.changePlayerAuth(name, opAuth, func(ok bool) {
if ok {
ctx.sender.OnCommandOutput(ctx.server, "Opped.")
} else {
ctx.sender.OnCommandError(ctx.server, "Unknown player")
}
})
return ""
},
"deop": func(ctx commandCtx) string {
name, ok := ctx.arg.nextArg()
if !ok {
return usage("op")
}
ctx.server.changePlayerAuth(name, defaultAuth, func(ok bool) {
if ok {
ctx.sender.OnCommandOutput(ctx.server, "Deopped.")
} else {
ctx.sender.OnCommandError(ctx.server, "Unknown player")
}
})
return ""
},
"stop": func(ctx commandCtx) string {
ctx.server.Stop(nil)
return ""
},
"save": func(ctx commandCtx) string {
ctx.server.Save(nil)
return ""
},
"help": func(ctx commandCtx) string {
cmd, ok := ctx.arg.nextArg()
if !ok {
var usages []string
for cmd, helpMessages := range help {
if commandAuth[cmd] <= ctx.auth {
usages = append(usages, helpMessages[0])
}
}
sort.Strings(usages)
ctx.sender.OnCommandOutput(ctx.server, "Available commands:")
for _, usage := range usages {
ctx.sender.OnCommandOutput(ctx.server, "* " + usage)
}
return ""
}
if help[cmd] == nil {
return "Unknown command: /" + cmd
}
for n, line := range help[cmd] {
if n == 0 {
line = "Usage: " + line
} else {
line = " " + line
}
ctx.sender.OnCommandOutput(ctx.server, line)
}
return ""
},
}
var commandAuth = map[string]authLevel {
"op": opAuth,
"deop": opAuth,
"save": opAuth,
"stop": opAuth,
}
var help = map[string][]string {
"op": []string {
"/op <player>",
"Grant operator status",
},
"deop": []string {
"/deop <player>",
"Revoke operator status",
},
"save": []string {
"/save",
"Save all levels",
},
"stop": []string {
"/stop",
"Stop the server",
},
"help": []string {
"/help [command]",
},
}
type arguments struct {
rd *strings.Reader
}
func parseArgs(command string) arguments {
return arguments {strings.NewReader(command)}
}
func (arg *arguments) nextArg() (string, bool) {
var out strings.Builder
for {
b, err := arg.rd.ReadByte()
if err != nil {
return "", false
}
if b != ' ' {
arg.rd.UnreadByte()
break
}
}
var splitChar byte = ' '
b, err := arg.rd.ReadByte()
if err != nil {
return "", false
}
if b == '"' {
splitChar = '"'
} else {
arg.rd.UnreadByte()
}
for {
b, err = arg.rd.ReadByte()
if err != nil {
if out.Len() > 0 {
break
}
return "", false
}
if b == splitChar {
break
}
if b == '\\' {
b, err = arg.rd.ReadByte()
if err != nil {
b = '\\'
}
}
out.WriteByte(b)
}
return out.String(), true
}
func (arg *arguments) allArgs() []string {
var (a string; ok bool; args []string)
for {
a, ok = arg.nextArg()
if !ok {
break
}
args = append(args, a)
}
return args
}
|