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package server
const (
blockAir = iota
blockStone
blockGrass
blockDirt
blockCobblestone
blockPlanks
blockSapling
blockBedrock
blockWater
blockStillWater // yep, it's still water
blockLava
blockStillLava
blockSand
blockGravel
blockGoldOre
blockIronOre
blockCoalOre
blockWood
blockLeaves
blockSponge
blockGlass
blockRedWool
blockOrangeWool
blockYellowWool
blockLimeWool
blockGreenWool
blockTealWool
blockAquaWool
blockCyanWool // sorry, heav
blockBlueWool
blockIndigoWool
blockVioletWool
blockMagentaWool
blockPinkWool
blockBlackWool
blockGrayWool
blockWhiteWool
blockDandelion
blockRose
blockBrownMushroom
blockRedMushroom
blockGold
blockIron
blockDoubleSlab
blockSlab
blockBricks
blockTnt
blockBookshelf
blockMossyRocks // because it rocks
blockObsidian
blockCobblestoneSlab
blockRope
blockSandstone
blockSnow
blockFire
blockLightPinkWool
blockForestGreenWool
blockBrownWool
blockDeepBlueWool
blockTurquoiseWool
blockIce
blockTile
blockMagma
blockPillar
blockCrate
blockStoneBricks
// custom blocks
blockMossyStoneBricks
blockCrackedStoneBricks
blockPolishedStone
blockPumpkin
blockJackOLantern
blockWoodPole
blockStonePole
blockCobblestonePole
// blockSlabTop
// blockStoneSlab
// blockStoneSlabTop
// blockWoodSlab
// blockWoodSlabTop
// blockWoodStair
// blockStoneStair
// blockCobblestoneStair
)
var blockDefinitions = map[blockType]blockDef {
blockMossyStoneBricks: blockDef {
Name: "Mossy Stone Bricks",
Solidity: solid,
MovementSpeed: 128,
WalkSound: stoneSound,
Textures: [6]textureId {0x2d, fillTextures},
},
blockCrackedStoneBricks: blockDef {
Name: "Cracked Stone Bricks",
Solidity: solid,
MovementSpeed: 128,
WalkSound: stoneSound,
Textures :[6]textureId {0x2e, fillTextures},
},
blockPolishedStone: blockDef {
Name: "Polished Stone",
Solidity: solid,
MovementSpeed: 128,
WalkSound: stoneSound,
Textures: [6]textureId {0x06, fillTextures},
},
blockPumpkin: blockDef {
Name: "Pumpkin",
Solidity: solid,
MovementSpeed: 128,
WalkSound: woodSound,
Textures: [6]textureId {0x2b, 0x3b, fillTextures},
},
blockJackOLantern: blockDef {
Name: "Jack-o'-Lantern",
Solidity: solid,
MovementSpeed: 128,
WalkSound: woodSound,
Textures: [6]textureId {0x2b, 0x3b, 0x3b, 0x3b, 0x3c, 0x3b},
},
}
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