package classic type Fixed int32 type SpawnPlayerExt struct { PlayerId int8 Username String X, Y, Z Fixed Yaw, Pitch byte } func (p *SpawnPlayerExt) PacketId() byte { return 0x07 } type SetPosFacingExt struct { PlayerId int8 X, Y, Z Fixed Yaw, Pitch byte } func (p *SetPosFacingExt) PacketId() byte { return 0x08 }