From a29c68960998260cb676d97ea1c0f6514c50ec39 Mon Sep 17 00:00:00 2001 From: raven Date: Tue, 24 Mar 2026 12:54:43 -0500 Subject: stop using the spawn player packet instead of the move player packet whoops --- server/player.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/player.go b/server/player.go index bba6539..ab62d4d 100644 --- a/server/player.go +++ b/server/player.go @@ -209,7 +209,7 @@ func (p *player) MovePlayer( p.Act(from, func() { p.state.Pos = pos p.state.Facing = facing - p.client.SendPacket(p, &classic.SpawnPlayerExt { + p.client.SendPacket(p, &classic.SetPosFacingExt { PlayerId: -1, X: classic.Fixed(pos.X), Y: classic.Fixed(pos.Y), -- cgit v1.2.3